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#990 - Iron Treads
PadrãoShiny
Categoria: Paradox Pokémon
Altura: 0,9 mPeso: 240,0 Kg
Cor: Gray
Egg group: Undiscovered
Gênero: 100%
Felicidade base: 0
Experiência base: 285
Taxa de captura: 30
Leveling: SlowMáx: 1.250.000 Exp.
EVs fornecidos: Def +3Total: 3
Competitivo
In-Game
Abilities
Quark Drive: Se Electric Terrain estiver ativo ou o Pokémon usar um Booster Energy, o stat mais alto aumentará em 1,3x, ou em 1,5x se for a Speed.
Base stats
HP
Atk
Def
SpA
SpD
Spe
90
112
120
72
70
106
Level 50
Level 100
150 197
290 384
105 180
206 355
112 189
220 372
69 136
134 267
67 134
130 262
99 173
195 342
Dano recebido
×½
×1
×½
×0
×½
×2
×2
×½
×1
×1
×2
×1
×½
×0
×½
×¼
×½
×2
Cadeia evolutiva
1 nível evolutivo.
Moves que aprende
SV
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Press
Machine
8010010Usa a Def do usuário como Atk no cálculo de dano.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Bulldoze
Level up
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Defense Curl
Level up
40Raises the user's Defense by 1.
Double-Edge
Machine
12010015Tem 33% de recoil.
Earth Power
Machine
901001010% chance to lower the target's Sp Def by 1.
Earthquake
Level up
Machine
Evento
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Electric Terrain
Level up
Machine
105 turns. Grounded: +Electric power, can't adormecer.
Electro Ball
Machine
10010More power the faster the user is than the target.
Endeavor
Level up
Machine
1005Reduz o HP do alvo para mesmo HP do usuário.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Giga Impact
Level up
Machine
150905O usuário não pode mover no próximo turno.
Gyro Ball
Machine
1005More power the slower the user than the target.
Hard Press
Machine
10010More power the more HP the target has left.
Heavy Slam
Level up
Machine
Evento
10010More power the heavier the user than the target.
High Horsepower
Machine
959510No additional effect.
Horn Attack
Level up
6510025No additional effect.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Fang
Machine
65951510% chance to freeze. 10% chance to flinch.
Ice Spinner
Machine
8010015Ends the effects of terrain.
Iron Defense
Machine
15Raises the user's Defense by 2.
Iron Head
Level up
Machine
Evento
801001530% chance to causar flinch.
Knock Off
Level up
Machine
Evento
65100201,5x damage if foe holds an item. Removes item.
Megahorn
Level up
1208510No additional effect.
Metal Sound
Machine
8540Lowers the target's Sp Def by 2.
Mud Shot
Machine
559515100% chance to lower the target's Speed by 1.
Mud-Slap
Machine
2010010100% chance to lower the target's accuracy by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rapid Spin
Level up
Evento
5010040Free user from hazards/bind/Leech Seed; +1 Spe.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Rollout
Level up
309020Power doubles with each hit. Repeats for 5 turns.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Scary Face
Machine
10010Lowers the target's Speed by 2.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smart Strike
Machine
7010This Move does not check accuracy.
Stealth Rock
Machine
20Hurts foes on switch-in. Factors Rock weakness.
Steel Beam
Machine
140955User loses 50% HP máximo.
Steel Roller
Level up
1301005Fails if there is no terrain active. Ends the terrain.
Stomping Tantrum
Level up
Machine
Evento
7510010Power doubles if the user's last Move failed.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Supercell Slam
Machine
1009515User is hurt by 50% of its HP máximo if it misses.
Take Down
Machine
908520Tem 1/4 de recoil.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Fang
Machine
65951510% chance to paralyze. 10% chance to flinch.
Volt Switch
Machine
7010020O usuário é trocado após causar dano ao alvo.
Wild Charge
Level up
Machine
9010015Tem 1/4 de recoil.
Zen Headbutt
Machine
80901520% chance to causar flinch.
Cadeia evolutiva
Iron Treads
1 nível evolutivo.
Descrição In-game:
Violet
Sightings of this Pokémon have occurred in recent years. It resembles a mysterious object described in an old expedition journal.
Scarlet
This Pokémon closely resembles a scientific weapon that a paranormal magazine claimed was sent to this planet by aliens.
Moves que aprende
Gen IX
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Horn Attack
Level 1
6510025No additional effect.
Defense Curl
Level 1
40Raises the user's Defense by 1.
Rollout
Level 1
309020Power doubles with each hit. Repeats for 5 turns.
Electric Terrain
Level 1
105 turns. Grounded: +Electric power, can't adormecer.
Bulldoze
Level 7
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Rapid Spin
Level 21
5010040Free user from hazards/bind/Leech Seed; +1 Spe.
Iron Head
Level 28
801001530% chance to causar flinch.
Stomping Tantrum
Level 35
7510010Power doubles if the user's last Move failed.
Knock Off
Level 42
65100201,5x damage if foe holds an item. Removes item.
Earthquake
Level 49
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Heavy Slam
Level 56
10010More power the heavier the user than the target.
Wild Charge
Level 63
9010015Tem 1/4 de recoil.
Endeavor
Level 70
1005Reduz o HP do alvo para mesmo HP do usuário.
Megahorn
Level 77
1208510No additional effect.
Giga Impact
Level 84
150905O usuário não pode mover no próximo turno.
Steel Roller
Level 91
1301005Fails if there is no terrain active. Ends the terrain.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Press
Machine
8010010Usa a Def do usuário como Atk no cálculo de dano.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Double-Edge
Machine
12010015Tem 33% de recoil.
Earth Power
Machine
901001010% chance to lower the target's Sp Def by 1.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Electric Terrain
Machine
105 turns. Grounded: +Electric power, can't adormecer.
Electro Ball
Machine
10010More power the faster the user is than the target.
Endeavor
Machine
1005Reduz o HP do alvo para mesmo HP do usuário.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gyro Ball
Machine
1005More power the slower the user than the target.
Hard Press
Machine
10010More power the more HP the target has left.
Heavy Slam
Machine
10010More power the heavier the user than the target.
High Horsepower
Machine
959510No additional effect.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Fang
Machine
65951510% chance to freeze. 10% chance to flinch.
Ice Spinner
Machine
8010015Ends the effects of terrain.
Iron Defense
Machine
15Raises the user's Defense by 2.
Iron Head
Machine
801001530% chance to causar flinch.
Knock Off
Machine
65100201,5x damage if foe holds an item. Removes item.
Metal Sound
Machine
8540Lowers the target's Sp Def by 2.
Mud Shot
Machine
559515100% chance to lower the target's Speed by 1.
Mud-Slap
Machine
2010010100% chance to lower the target's accuracy by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Scary Face
Machine
10010Lowers the target's Speed by 2.
Smart Strike
Machine
7010This Move does not check accuracy.
Stealth Rock
Machine
20Hurts foes on switch-in. Factors Rock weakness.
Steel Beam
Machine
140955User loses 50% HP máximo.
Stomping Tantrum
Machine
7510010Power doubles if the user's last Move failed.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Supercell Slam
Machine
1009515User is hurt by 50% of its HP máximo if it misses.
Take Down
Machine
908520Tem 1/4 de recoil.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Fang
Machine
65951510% chance to paralyze. 10% chance to flinch.
Volt Switch
Machine
7010020O usuário é trocado após causar dano ao alvo.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Zen Headbutt
Machine
80901520% chance to causar flinch.
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